
Xindanwei Chitchat Edition 24: The Emerging Game Layer in New Media Startups
Time: 19:30-21:30 Friday, Oct, 15th
Location: Xindanwei, 50 Yongjia Rd
Cost:
30RMB (providing tea, coffee, soft drink and snacks) ;Free of Charge for Xindanwei Monthly and Yearly Member
Host: Frank Yu
Bio:
He believes that the best experiences are those that we learn and have fun with at the same time. His background reflects a desire to enable customers and users to craft their own experiences by giving them the tools and platforms to create and share with others
Current:
Technology Columnist at China Economic Review
Co- founder at Kwestr
Beijing Curator and Co-Founder at Startup Digest (Beijing)
Past:
Chief of Portal (founder) at FBMMO 逐行天下信息技术(北京)有限公司 CSO/COO at ShouJi Mobile Entertainment CSO/KLSI (advisor) at Cineo
Education:
Harvard University Kennedy School of Government
USAICS (US ARMY)
Rutgers, The State University of New Jersey-New Brunswick
Specialties
Industry analysis, user experience, market research, strategy, interface design, coolhunting usability and ethnographic studies. game development, portfolio management and interactive entertainment.
His Blog: http://blogs.msdn.com/b/acid49/
His Talk: http://v.tech.163.com/video/2009/6/N/4/V5AU50AN4.html
His Company: http://iphonasia.com/?p=7565
IMPORTANT:
-This is a reservation only event, seats are limited to the first 40 people who are registered at the event page of Xindanwei website.
-Transportation: We highly recommend you to take public transportation instead of driving, for we are conveniently located next to Metro line 1, 10(Shaanxi Rd South Stop) and Metro 9 (Jiashan Rd stop) as well as bus line 96, 104, 911, 167,42,920,926,128,146,167,24

{ 3 comments… read them below or add one }
Frank’s presentation described the phenomenon of game layers in businesses, such as Facebook and Foursquare. Going beyond just the business side of things, Frank’s perspective was more that of a gamer’s and included the psychology of how and why games attract customers, and what kind of games work best.
The discussion that followed started with the psychology of Facebook and the function of badges in programs like Foursquare. It then moved on to differences between Chinese gamers and Western gamers, in how the play a game and what kind of games they’re looking for. The Chinese are usually more competitive, even in casual games, whereas Western gamers will often play a game more for the social experience than the gaming experience. However Chinese gamers are also open to more casual and social game, and are actually starting to get more interested in board games for a real-life social experience. One thing that everyone agreed on, though, was that both Chinese and Western guys play games to pick up girls; and so in gaming a bridge crossing the cultural divide was found.
Frank then gave us an inside story from his time at Microsoft, when Bill Gates ordered that MSN’s online Bridge game be kept open even though it was losing money; apparently Gates was a fan of the game, and liked to play with Warren Buffet. The discussion then touched on the differences between men and women and the games they like to play, and how although men are the ones often thought of as gamers, there are actually more women who play games than men. The games they play are just more casual and less documented, so less people are aware of it, and this is true of most cultures. Women also seem to have a genetic tendency towards casual and puzzle-solving games, whereas men have a genetic tendency towards hardcore and violent games.
Frank’s slides from Game Layers in New Media Talk: http://www.slideshare.net/frankyu/chitchat
Frank is truly an innovative and interesting guy. Looking forward to his talk.